Roadmap

Where we are, honestly.

We'd rather be transparent than make promises. Getting better, every week — here's the path to KaligApp's first release.

Done

Core painting engine

GPU-accelerated raster engine, brush pipeline and stylus dynamics.

Done

Layers and selection

Multi-layer compositing, blend modes and a precise selection workflow.

Now

Natural media and brushes

Expanding the brush library — wet mixing, textured media and surface lighting.

Next

Interface polish

Refining the UI, onboarding and the overall experience ahead of release.

Next

Closed beta

A small group of artists, testing and shaping the final details.

Next

Public release

General availability on iPad. Early-access members hear first.

How we decide
what to build

Depth over breadth

We finish and polish a few things rather than ship many half-done ones.

Feel before features

If it doesn't feel right in the hand, it isn't done — no matter the feature list.

Listen, then build

Early-access feedback shapes what we work on next.

Honest timing

We share where we are, and we don't promise dates we can't keep.

Follow our progress.

Get an occasional note when we ship something new.

Keep me posted